There seems to be three “levels” (designated by ethnicity) for each of the four tiers. If the fighter for example gets good stats for ranged, give him a bow as well as a melee weapon, tell him to prioritize ranged, and give him gear that increases Accuracy. Fighter and Archers seem to be on relatively equal playing fields as far as their ability to use ranged or melee weapons. Like if my weapon causes bleed then it’s better it the thrall’s weapon has cripple, sunder, poison or etc.įor armor it doesn’t really seem to matter beyond the attributes - and even that only to a minor degree - the differences which are generally only the time it takes to take down whatever you’re fighting. The same goes for thralls as for myself but one thing to consider are the stacked effects. If it’s a 3-skull boss then I sometimes need to know his strengths and weaknesses first - but usually it’s a combination of weapons Daggers, 2H War Hammer, 2H War Axe, Spear, Long Sword, and even in a few cases 5 to 10 stacks of javelins. If it’s single 1-skull boss then usually a 1-handed sword that will allow me to do those Strike+5-quick-jabs. If multiple 1-skull bosses then a 2H War Hammer. If it’s crowd fights then I like a long sword. For me it totally depends what I’m fighting.
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